# Offline workflow

**Two different levels of offline:**

**Built-in semi-offline:**

* The fat clients only need connectivity when passing a cogwheel.
* Seed inbox items are downloaded and can be accessed without connectivity.
* Less network dependency and better mobile performance.
* Push cogwheels to the start and end events ? and you can be offline in between.

**Constant offline:**

* Offline Resources are used for supporting data (User Info, Equipment Structures, Lists etc.)
* Machine Swimlanes executes cogwheels on the server.
* A background job on the client handles data and transactions whenever there is connectivity.
* The user do not have to think about going online or offline.

![](https://529897662-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LtPTgZOYmpJka4jqs1v%2F-M-onOWJmJDlgONGcw8O%2F-M-ooe4BjudUu2tlyjuF%2Fhelp_root_applications_workflow_offline_exampleWf.png?alt=media\&token=d43d2284-9867-44b7-a22a-d4d904762fb3)
